CCarCtrl::GenerateOneRandomCar
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@@ -69,7 +69,7 @@ struct CPathNode
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uint8 bUseInRoadBlock : 1;
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uint8 bWaterPath : 1;
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uint8 flagB2 : 1; // flag 2 in node info, always zero
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uint8 bOnlySmallBoats : 1;
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uint8 flagB4 : 1; // where is this set?
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uint8 speedLimit : 2;
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//uint8 flagB20 : 1;
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@@ -145,7 +145,7 @@ struct CPathInfoForObject
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int8 width;
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uint8 crossing : 1;
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uint8 flag02 : 1; // always zero
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uint8 onlySmallBoats : 1;
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uint8 roadBlock : 1;
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uint8 disabled : 1;
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uint8 waterPath : 1;
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