CCarCtrl::GenerateOneRandomCar
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@@ -182,6 +182,7 @@ public:
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uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
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uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
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uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
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uint8 bParking : 1;
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int8 m_numPedsUseItAsCover;
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