Cranes done
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@@ -192,7 +192,6 @@ class CGarages
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static uint32 &NumGarages;
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static bool &PlayerInGarage;
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static int32 &PoliceCarsCollected;
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static uint32 &GarageToBeTidied;
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static CGarage(&aGarages)[NUM_GARAGES];
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static CStoredCar(&aCarsInSafeHouse1)[NUM_GARAGE_STORED_CARS];
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static CStoredCar(&aCarsInSafeHouse2)[NUM_GARAGE_STORED_CARS];
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