changes to librw layer, GLES now runtime choice

This commit is contained in:
aap
2020-11-18 10:27:55 +01:00
parent b58a54527e
commit 82b0103c67
30 changed files with 563 additions and 181 deletions

View File

@@ -2,17 +2,18 @@ uniform sampler2D tex0;
uniform vec3 u_contrastAdd;
uniform vec3 u_contrastMult;
in vec4 v_color;
in vec2 v_tex0;
in float v_fog;
out vec4 color;
FSIN vec4 v_color;
FSIN vec2 v_tex0;
FSIN float v_fog;
void
main(void)
{
vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
vec4 color;
color.rgb = dst.rgb*u_contrastMult + u_contrastAdd;
color.a = 1.0f;
FRAGCOLOR(color);
}