some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)

This commit is contained in:
aap
2020-12-01 17:42:18 +01:00
parent b8bc54640d
commit 83bbb631d1
8 changed files with 209 additions and 12 deletions

View File

@@ -2,6 +2,10 @@
#include "Quaternion.h"
#ifdef MoveMemory
#undef MoveMemory // windows shit
#endif
// TODO: put them somewhere else?
struct KeyFrame {
CQuaternion rotation;
@@ -53,6 +57,7 @@ public:
void Uncompress(void);
void CompressKeyframes(void);
void RemoveUncompressedData(void);
bool MoveMemory(void);
#ifdef PED_SKIN
void SetBoneTag(int tag) { boneTag = tag; }