More refs removed
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@@ -21,16 +21,16 @@
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#define INVALID_ORIENTATION (-9999.99f)
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float &fShapeLength = *(float*)0x600E78;
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float &fShapeTime = *(float*)0x600E7C;
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float &fRangeMult = *(float*)0x600E80; //0.6f; // 0.75f gta 3
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float &fTimeMult = *(float*)0x943008;
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float fShapeLength = 0.4f;// *(float*)0x600E78;
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float fShapeTime = 0.05f;// *(float*)0x600E7C;
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float fRangeMult = 0.75f; // = *(float*)0x600E80; //0.6f; // 0.75f gta 3
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float fTimeMult;// = *(float*)0x943008;
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float MAX_WAKE_LENGTH = 50.0f;
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float MIN_WAKE_INTERVAL = 1.0f;
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float WAKE_LIFETIME = 400.0f;
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CBoat * (&CBoat::apFrameWakeGeneratingBoats)[4] = *(CBoat * (*)[4])*(uintptr*)0x8620E0;
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CBoat *CBoat::apFrameWakeGeneratingBoats[4];// = *(CBoat * (*)[4]) * (uintptr*)0x8620E0;
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CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner)
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{
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