Rename LEVEL_NONE to LEVEL_GENERIC
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@@ -332,14 +332,14 @@ CEntity::SetupBigBuilding(void)
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bStreamingDontDelete = true;
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bUsesCollision = false;
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m_level = CTheZones::GetLevelFromPosition(&GetPosition());
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if(m_level == LEVEL_NONE){
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if(m_level == LEVEL_GENERIC){
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if(mi->GetTxdSlot() != CTxdStore::FindTxdSlot("generic")){
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mi->SetTexDictionary("generic");
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printf("%d:%s txd has been set to generic\n", m_modelIndex, mi->GetName());
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}
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}
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if(mi->m_lodDistances[0] > 2000.0f)
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m_level = LEVEL_NONE;
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m_level = LEVEL_GENERIC;
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}
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CRect
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