CStreaming DONE
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@@ -126,7 +126,7 @@ spawnCar(int id)
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CVector playerpos;
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CStreaming::RequestModel(id, 0);
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CStreaming::LoadAllRequestedModels(false);
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if(CStreaming::IsModelLoaded(id)){
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if(CStreaming::HasModelLoaded(id)){
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FindPlayerCoors(playerpos);
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int node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false);
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if(node < 0)
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