Merge branch 'master' into ps2menu
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@@ -350,6 +350,7 @@ private:
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static bool IsPlayerStopped(CPlayerInfo*);
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static bool IsVehicleStopped(CVehicle*);
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static void PrintListSizes();
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static void ReadObjectNamesFromScript();
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static void UpdateObjectIndices();
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static void ReadMultiScriptFileOffsetsFromScript();
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@@ -372,6 +373,9 @@ private:
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friend class CRunningScript;
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friend class CHud;
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friend void CMissionCleanup::Process();
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#ifdef FIX_BUGS
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friend void RetryMission(int, int);
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#endif
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};
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@@ -479,6 +483,15 @@ private:
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void CharInAreaCheckCommand(int32, uint32*);
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void CarInAreaCheckCommand(int32, uint32*);
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#ifdef MISSION_REPLAY
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bool CanAllowMissionReplay();
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#endif
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#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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int CollectParameterForDebug(char* buf, bool& var);
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void GetStoredParameterForDebug(char* buf);
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#endif
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float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }
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bool ThisIsAValidRandomPed(uint32 pedtype) {
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@@ -502,3 +515,19 @@ private:
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}
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}
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};
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#ifdef MISSION_REPLAY
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extern int AllowMissionReplay;
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extern uint32 WaitForMissionActivate;
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extern uint32 WaitForSave;
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extern uint32 MissionStartTime;
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extern int missionRetryScriptIndex;
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extern bool doingMissionRetry;
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uint32 AddExtraDeathDelay();
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void RetryMission(int, int);
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#endif
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#ifdef USE_DEBUG_SCRIPT_LOADER
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extern int scriptToLoad;
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#endif
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