Merge branch 'master' into ps2menu

This commit is contained in:
Fire_Head
2020-06-29 09:37:53 +03:00
committed by GitHub
145 changed files with 15893 additions and 12764 deletions

View File

@@ -2,14 +2,14 @@
enum {
PLAYERCONTROL_ENABLED = 0,
PLAYERCONTROL_DISABLED_1 = 1, // used by first person camera
PLAYERCONTROL_DISABLED_2 = 2,
PLAYERCONTROL_CAMERA = 1,
PLAYERCONTROL_UNK2 = 2,
PLAYERCONTROL_GARAGE = 4,
PLAYERCONTROL_DISABLED_8 = 8,
PLAYERCONTROL_DISABLED_10 = 16,
PLAYERCONTROL_DISABLED_20 = 32, // used on CPlayerInfo::MakePlayerSafe
PLAYERCONTROL_DISABLED_40 = 64, // used on phone calls
PLAYERCONTROL_DISABLED_80 = 128,// used on cutscenes
PLAYERCONTROL_UNK8 = 8,
PLAYERCONTROL_UNK10 = 16,
PLAYERCONTROL_PLAYERINFO = 32,
PLAYERCONTROL_PHONE = 64,
PLAYERCONTROL_CUTSCENE = 128,
};
class CControllerState
@@ -442,6 +442,7 @@ public:
bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
bool GetStart() { return !!NewState.Start; }
int16 GetLeftStickX(void) { return NewState.LeftStickX; }
int16 GetLeftStickY(void) { return NewState.LeftStickY; }
int16 GetRightStickX(void) { return NewState.RightStickX; }