new script commands - mostly stubs
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@@ -50,6 +50,7 @@ public:
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int32 m_nExplosionsSinceLastReward;
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int32 field_268;
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int32 field_272;
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uint32 m_nHavocLevel;
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bool m_bInfiniteSprint;
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bool m_bFastReload;
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bool m_bFireproof;
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@@ -73,7 +74,7 @@ public:
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bool IsPlayerInRemoteMode(void);
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void PlayerFailedCriticalMission(void);
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void Clear(void);
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void BlowUpRCBuggy(void);
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void BlowUpRCBuggy(bool);
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void CancelPlayerEnteringCars(CVehicle*);
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bool IsRestartingAfterDeath(void);
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bool IsRestartingAfterArrest(void);
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