new script commands - mostly stubs
This commit is contained in:
@@ -183,11 +183,11 @@ public:
|
||||
uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
|
||||
uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
|
||||
uint8 bPartOfConvoy : 1;
|
||||
//uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
|
||||
uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really
|
||||
//uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear
|
||||
|
||||
uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water)
|
||||
//uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
|
||||
uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible
|
||||
uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc)
|
||||
//uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
|
||||
uint8 bParking : 1;
|
||||
@@ -318,6 +318,7 @@ public:
|
||||
#endif
|
||||
static bool m_bDisableMouseSteering;
|
||||
static bool bDisableRemoteDetonation;
|
||||
static bool bDisableRemoteDetonationOnContact;
|
||||
};
|
||||
|
||||
void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);
|
||||
|
||||
Reference in New Issue
Block a user