Phone start, ped spinning and cop car fix, and some love to CPed
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
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@@ -93,7 +93,9 @@ public:
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static bool GetIsLineOfSightClear(const CVector &point1, const CVector &point2, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
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static bool GetIsLineOfSightSectorClear(CSector §or, const CColLine &line, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
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static bool GetIsLineOfSightSectorListClear(CPtrList &list, const CColLine &line, bool ignoreSeeThrough, bool ignoreSomeObjects = false);
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static void FindObjectsInRangeSectorList(CPtrList&, CVector&, float, bool, short*, short, CEntity**);
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static void FindObjectsInRange(CVector&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool);
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static float FindGroundZForCoord(float x, float y);
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static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
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static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
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