fix hud render states; bug in coronas
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@@ -342,7 +342,7 @@ patch()
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{
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StaticPatcher::Apply();
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Patch<float>(0x46BC61+6, 1.0f); // car distance
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// Patch<float>(0x46BC61+6, 1.0f); // car distance
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InjectHook(0x59E460, printf, PATCH_JUMP);
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InjectHook(0x475E00, printf, PATCH_JUMP); // _Error
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