Get rid of audio getters
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@@ -664,7 +664,7 @@ cAudioManager::AddReflectionsToRequestedQueue()
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for (uint32 i = 0; i < ARRAY_SIZE(m_afReflectionsDistances); i++) {
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if ( CTimer::GetIsSlowMotionActive() )
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m_afReflectionsDistances[i] = GetRandomNumberInRange(i % 4, 0, 2) * 100.f / 8.f;
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m_afReflectionsDistances[i] = (m_anRandomTable[i % 4] % 3) * 100.f / 8.f;
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reflectionDistance = m_afReflectionsDistances[i];
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if (reflectionDistance > 0.0f && reflectionDistance < 100.f && reflectionDistance < m_sQueueSample.m_fSoundIntensity) {
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