Linux build support
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@@ -5,16 +5,18 @@
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#include "sampman.h"
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#include <time.h>
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#include <io.h>
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#include "eax.h"
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#include "eax-util.h"
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#ifdef _WIN32
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#include <io.h>
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <AL/alext.h>
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#include <AL/efx.h>
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#include <AL/efx-presets.h>
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#endif
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#include "oal/oal_utils.h"
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#include "oal/aldlist.h"
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@@ -31,7 +33,9 @@
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//TODO: loop count
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//TODO: mp3 player
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#ifdef _WIN32
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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cSampleManager SampleManager;
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bool _bSampmanInitialised = false;
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@@ -61,15 +65,15 @@ struct
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int defaultProvider;
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char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
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char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
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char SampleBankDescFilename[] = "audio/sfx.SDT";
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char SampleBankDataFilename[] = "audio/sfx.RAW";
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FILE *fpSampleDescHandle;
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FILE *fpSampleDataHandle;
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bool bSampleBankLoaded [MAX_SAMPLEBANKS];
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int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS];
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int32 nSampleBankSize [MAX_SAMPLEBANKS];
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int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
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uintptr nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS];
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int32 _nSampleDataEndOffset;
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int32 nPedSlotSfx [MAX_PEDSFX];
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@@ -88,7 +92,7 @@ struct
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{
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ALuint buffer;
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ALuint timer;
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bool IsEmpty() { return timer == 0; }
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void Set(ALuint buf) { buffer = buf; }
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void Wait() { timer = 10000; }
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@@ -573,7 +577,7 @@ cSampleManager::Initialise(void)
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return false;
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}
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nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
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nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (uintptr)malloc(nSampleBankSize[SAMPLEBANK_MAIN]);
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ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != NULL);
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if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == NULL )
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@@ -582,7 +586,7 @@ cSampleManager::Initialise(void)
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return false;
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}
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nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
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nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
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ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != NULL);
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}
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@@ -985,7 +989,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
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if ( !IsSampleBankLoaded(nBank) )
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return false;
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int32 addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
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uintptr addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
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if ( ALBuffers[nSfx].IsEmpty() )
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{
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@@ -1401,4 +1405,4 @@ cSampleManager::InitialiseSampleBanks(void)
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return true;
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}
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#endif
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#endif
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