Continue to Frontend, fix savegame list bug
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@@ -31,7 +31,7 @@ extern wchar SlotFileName[SLOT_COUNT][260];
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extern wchar SlotSaveDate[SLOT_COUNT][70];
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extern int CheckSum;
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extern enum eLevelName m_LevelToLoad;
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extern int Slots[SLOT_COUNT+1];
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extern int Slots[SLOT_COUNT];
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extern bool b_FoundRecentSavedGameWantToLoad;
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extern bool JustLoadedDontFadeInYet;
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