merge attempt
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@@ -2,6 +2,7 @@
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#include <ctype.h>
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#include "main.h"
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#include "General.h"
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#include "Quaternion.h"
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#include "ModelInfo.h"
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#include "ModelIndices.h"
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@@ -24,6 +25,7 @@
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#include "ZoneCull.h"
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#include "CdStream.h"
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#include "FileLoader.h"
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#include "MemoryHeap.h"
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#include "Streaming.h"
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#include "ColStore.h"
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#include "Occlusion.h"
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@@ -74,11 +76,13 @@ CFileLoader::LoadLevel(const char *filename)
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if(strncmp(line, "IMAGEPATH", 9) == 0){
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RwImageSetPath(line + 10);
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}else if(strncmp(line, "TEXDICTION", 10) == 0){
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PUSH_MEMID(MEMID_TEXTURES);
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strcpy(txdname, line+11);
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LoadingScreenLoadingFile(txdname);
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RwTexDictionary *txd = LoadTexDictionary(txdname);
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AddTexDictionaries(savedTxd, txd);
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RwTexDictionaryDestroy(txd);
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POP_MEMID();
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}else if(strncmp(line, "COLFILE", 7) == 0){
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LoadingScreenLoadingFile(line+10);
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LoadCollisionFile(line+10, 0);
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@@ -94,6 +98,7 @@ CFileLoader::LoadLevel(const char *filename)
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}else if(strncmp(line, "IPL", 3) == 0){
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if(!objectsLoaded){
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LoadingScreenLoadingFile("Collision");
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POP_MEMID();
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CObjectData::Initialise("DATA\\OBJECT.DAT");
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CStreaming::Init();
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CColStore::LoadAllCollision();
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@@ -102,6 +107,7 @@ CFileLoader::LoadLevel(const char *filename)
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CModelInfo::GetModelInfo(i)->ConvertAnimFileIndex();
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objectsLoaded = true;
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}
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PUSH_MEMID(MEMID_WORLD);
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LoadingScreenLoadingFile(line + 4);
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LoadScene(line + 4);
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}else if(strncmp(line, "SPLASH", 6) == 0){
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@@ -172,6 +178,8 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
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CBaseModelInfo *mi;
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ColHeader header;
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PUSH_MEMID(MEMID_COLLISION);
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debug("Loading collision file %s\n", filename);
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fd = CFileMgr::OpenFile(filename, "rb");
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assert(fd > 0);
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@@ -197,6 +205,8 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
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}
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CFileMgr::CloseFile(fd);
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POP_MEMID();
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}
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@@ -291,6 +301,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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buf += 44;
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if(model.numSpheres > 0){
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model.spheres = (CColSphere*)RwMalloc(model.numSpheres*sizeof(CColSphere));
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REGISTER_MEMPTR(&model.spheres);
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for(i = 0; i < model.numSpheres; i++){
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model.spheres[i].Set(*(float*)buf, *(CVector*)(buf+4), buf[16], buf[17]);
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buf += 20;
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@@ -315,6 +326,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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buf += 4;
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if(model.numBoxes > 0){
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model.boxes = (CColBox*)RwMalloc(model.numBoxes*sizeof(CColBox));
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REGISTER_MEMPTR(&model.boxes);
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for(i = 0; i < model.numBoxes; i++){
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model.boxes[i].Set(*(CVector*)buf, *(CVector*)(buf+12), buf[24], buf[25]);
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buf += 28;
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@@ -326,6 +338,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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buf += 4;
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if(numVertices > 0){
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model.vertices = (CompressedVector*)RwMalloc(numVertices*sizeof(CompressedVector));
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REGISTER_MEMPTR(&model.vertices);
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for(i = 0; i < numVertices; i++){
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model.vertices[i].Set(*(float*)buf, *(float*)(buf+4), *(float*)(buf+8));
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#if 0
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@@ -343,6 +356,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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buf += 4;
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if(model.numTriangles > 0){
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model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle));
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REGISTER_MEMPTR(&model.triangles);
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for(i = 0; i < model.numTriangles; i++){
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model.triangles[i].Set(*(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12]);
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buf += 16;
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