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@@ -248,7 +248,7 @@ public:
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#if (!defined GTA_PS2 || defined FIX_BUGS) // <- I think this can be moved back to CAutomobile?
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uint8 m_bombType : 3;
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#endif
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uint8 bDriverLastFrame : 1;
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uint8 bDriverLastFrame : 1; // originally not in CVehicle (TODO - carbomb stuff)
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uint8 bRewardVehicle : 1; // 25B_40
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int8 m_numPedsUseItAsCover;
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