Add sprite to the waypoint marker
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@@ -47,6 +47,9 @@ enum eRadarSprite
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RADAR_SPRITE_SPRAY,
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RADAR_SPRITE_TONY,
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RADAR_SPRITE_WEAPON,
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#ifdef MENU_MAP
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RADAR_SPRITE_WAYPOINT,
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#endif
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RADAR_SPRITE_COUNT
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};
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@@ -144,6 +147,7 @@ public:
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static float cachedCos;
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static float cachedSin;
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#ifdef MENU_MAP
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static CSprite2d WaypointSprite;
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static int TargetMarkerId;
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static CVector TargetMarkerPos;
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