small garages revision + small template stuff
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@@ -198,7 +198,6 @@ class CGarages
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static CStoredCar aCarsInSafeHouse1[NUM_GARAGE_STORED_CARS];
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static CStoredCar aCarsInSafeHouse2[NUM_GARAGE_STORED_CARS];
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static CStoredCar aCarsInSafeHouse3[NUM_GARAGE_STORED_CARS];
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static int32 AudioEntity;
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static bool bCamShouldBeOutisde;
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public:
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@@ -208,7 +207,7 @@ public:
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#endif
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static void Update(void);
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static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float Z2, eGarageType type, int32 targetId);
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static int16 AddOne(CVector pos1, CVector pos2, eGarageType type, int32 targetId);
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static void ChangeGarageType(int16, eGarageType, int32);
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static void PrintMessages(void);
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static void TriggerMessage(const char* text, int16, uint16 time, int16);
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