Ped & fixes, including peds dive into danger fix
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@@ -104,8 +104,7 @@ CPedIK::GetWorldMatrix(RwFrame *source, RwMatrix *destination)
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return destination;
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}
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// A helper function that adjusts "limb" parameter according to limitations. Doesn't move the limb.
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int8
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uint32
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CPedIK::MoveLimb(LimbOrientation &limb, float approxPhi, float approxTheta, LimbMovementInfo &moveInfo)
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{
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int result = 1;
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