record init

This commit is contained in:
Nikolay Korolev
2020-04-10 11:03:38 +03:00
parent 6b06ee21ad
commit 917fa80c18
5 changed files with 222 additions and 10 deletions

View File

@@ -1,6 +1,8 @@
#pragma once
class CAutomobile;
class CVehicle;
class CControllerState;
enum {
RECORDSTATE_0,
@@ -10,8 +12,15 @@ enum {
class CRecordDataForChase
{
enum {
NUM_CHASE_CARS = 20
};
public:
static uint8 &Status;
static int &PositionChanges;
static uint8 &CurrentCar;
static CAutomobile*(&pChaseCars)[NUM_CHASE_CARS];
static uint32 &AnimStartTime;
static void SaveOrRetrieveDataForThisFrame(void);
static void ProcessControlCars(void);
@@ -23,12 +32,37 @@ public:
static void Init(void);
};
struct tGameBuffer
{
float m_fTimeStep;
uint32 m_nTimeInMilliseconds;
uint8 m_nSizeOfPads[2];
uint16 m_nChecksum;
uint8 m_ControllerBuffer[116];
};
class CRecordDataForGame
{
enum {
STATE_NONE = 0,
STATE_RECORD = 1,
STATE_PLAYBACK = 2,
};
static uint16& RecordingState;
static uint8* &pDataBuffer;
static uint8* &pDataBufferPointer;
static int &FId;
static tGameBuffer &pDataBufferForFrame;
public:
static uint16 &RecordingState;
static bool IsRecording() { return RecordingState == STATE_RECORD; }
static bool IsPlayingBack() { return RecordingState == STATE_PLAYBACK; }
static void SaveOrRetrieveDataForThisFrame(void);
static void Init(void);
private:
static uint16 CalcGameChecksum(void);
static uint8* PackCurrentPadValues(uint8*, CControllerState*, CControllerState*);
static uint8* UnPackCurrentPadValues(uint8*, uint8, CControllerState*);
};