Onscreen timer

This commit is contained in:
Nikolay Korolev
2021-08-26 00:34:31 +03:00
parent d750a1101b
commit 9187873396
9 changed files with 229 additions and 84 deletions

View File

@@ -913,8 +913,35 @@ void CHud::Draw()
*/
wchar sTimer[16];
uint16 nNumBigOnscrnLines = 0;
for (uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_bCounterProcessed) {
if (!CounterOnLastFrame[i])
CounterFlashTimer[i] = 1;
if (!CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed)
CounterOnLastFrame[i] = true;
if (CounterFlashTimer[i] != 0) {
if (++CounterFlashTimer[i] > 50)
CounterFlashTimer[i] = 0;
}
if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0) {
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2[0] != '\0') {
wchar* pCounterText = TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2);
UseTimerCounterFontSettings();
CFont::SetPropOn();
CFont::SetColor(CRGBA(255, 255, 255, m_HudAlpha));
CFont::SetScale(PSP_SCREEN_SCALE_X(0.7f), PSP_SCREEN_SCALE_Y(1.5217391f));
CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f), PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(100.0f), pCounterText);
}
}
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2[0] != '\0')
nNumBigOnscrnLines++;
}
}
if (!CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed || CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockTickThisFrame)
TimerOnLastFrame = false;
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
@@ -923,43 +950,45 @@ void CHud::Draw()
}
if (CUserDisplay::OnscnTimer.m_bProcessed) {
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed) {
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed && !CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockTickThisFrame) {
if (!TimerOnLastFrame)
TimerFlashTimer = 1;
TimerOnLastFrame = true;
if (FRAMECOUNTER & 4 || TimerFlashTimer == 0) {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer);
UseTimerCounterFontSettings();
CFont::SetPropOff();
CFont::SetColor(CRGBA(
CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.r,
CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.g,
CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.b,
m_HudAlpha));
CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f), PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(100.0f), sTimer);
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText[0]) {
float width = CFont::GetStringWidth(sTimer) + PSP_SCREEN_SCALE_Y(4.0f);
CFont::SetPropOn();
CFont::SetColor(CRGBA(
CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.r,
CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.g,
CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.b,
m_HudAlpha));
CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f) - width, PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(100.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText));
}
}
if (TimerFlashTimer != 0) {
if (++TimerFlashTimer > 50)
TimerFlashTimer = 0;
}
if (FRAMECOUNTER & 4 || TimerFlashTimer == 0) {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
CFont::SetColor(TIMER_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(110.0f), sTimer);
CFont::SetPropOn();
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText[0]) {
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(TIMER_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText));
}
}
}
int nNumOnscrnLines = 0;
if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed)
nNumOnscrnLines = 1;
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_bCounterProcessed) {
if (!CounterOnLastFrame[i])
@@ -972,52 +1001,62 @@ void CHud::Draw()
CounterFlashTimer[i] = 0;
}
if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0) {
if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0 || CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2[0] != '\0') {
float sizeOfCounter;
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_nType == COUNTER_DISPLAY_NUMBER) {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
CFont::SetPropOn();
CFont::SetBackGroundOnlyTextOn();
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(COUNTER_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), sTimer);
UseTimerCounterFontSettings();
CFont::SetPropOff();
CFont::SetColor(CRGBA(
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.r,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.g,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.b,
m_HudAlpha));
sizeOfCounter = CFont::GetStringWidth(sTimer) + PSP_SCREEN_SCALE_X(4.0f);
CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f), PSP_SCREEN_SCALE_Y(100.0f) + PSP_SCREEN_SCALE_Y(20.0f * nNumOnscrnLines) + PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines), sTimer);
} else {
int counter = atoi(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer);
const float barWidth = SCREEN_SCALE_X(100.f / 2.f);
const float right = SCREEN_SCALE_FROM_RIGHT(37.0f);
const float barWidth = PSP_SCREEN_SCALE_X(92.f / 2.f);
const float right = PSP_SCREEN_SCALE_FROM_RIGHT(12.0f);
const float left = right - barWidth;
const float barHeight = SCREEN_SCALE_Y(11.0f);
const float top = SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f) + SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i);
const float barHeight = PSP_SCREEN_SCALE_Y(11.0f);
const float top = PSP_SCREEN_SCALE_Y(100.0f) + PSP_SCREEN_SCALE_Y(20.0f * nNumOnscrnLines) + PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(3.0f);
const float bottom = top + barHeight;
sizeOfCounter = barWidth + PSP_SCREEN_SCALE_X(4.0f);
// shadow
CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(6.0f), top + SCREEN_SCALE_Y(2.0f), right + SCREEN_SCALE_X(6.0f), bottom + SCREEN_SCALE_Y(2.0f)), CRGBA(0, 0, 0, 255));
CSprite2d::DrawRect(CRect(left - PSP_SCREEN_SCALE_X(1.0f), top - PSP_SCREEN_SCALE_Y(1.0f), right + PSP_SCREEN_SCALE_X(1.0f), bottom + PSP_SCREEN_SCALE_Y(1.0f)), CRGBA(0, 0, 0, m_HudAlpha));
CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, right + SCREEN_SCALE_X(4.0f), bottom), CRGBA(27, 89, 130, 255));
CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, left + SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_X(4.0f), bottom), CRGBA(97, 194, 247, 255));
CSprite2d::DrawRect(
CRect(left, top, right, bottom),
CRGBA(
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour2.r,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour2.g,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour2.b,
m_HudAlpha));
CSprite2d::DrawRect(
CRect(left, top, left + counter / 100.0f * barWidth, bottom),
CRGBA(
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.r,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.g,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.b,
m_HudAlpha));
}
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText[0]) {
if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText1[0]) {
UseTimerCounterFontSettings();
CFont::SetPropOn();
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(COUNTER_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText));
CFont::SetColor(CRGBA(
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.r,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.g,
CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.b,
m_HudAlpha));
CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f) - sizeOfCounter, PSP_SCREEN_SCALE_Y(100.0f) + PSP_SCREEN_SCALE_Y(20.f * nNumOnscrnLines) + PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines), TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText1));
}
// unused/leftover color. I wonder what was it for
CFont::SetColor(CRGBA(244, 225, 91, 255));
nNumOnscrnLines++;
}
}
}
@@ -2268,4 +2307,18 @@ CHud::ResetWastedText(void)
BigMessageInUse[0] = 0.0f;
m_BigMessage[2][0] = 0;
m_BigMessage[0][0] = 0;
}
void
CHud::UseTimerCounterFontSettings()
{
CFont::SetScale(PSP_SCREEN_SCALE_X(0.4048f), PSP_SCREEN_SCALE_Y(0.88f));
CFont::SetFontStyle(FONT_STANDARD);
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetDropShadowPosition(0);
CFont::SetDropColor(CRGBA(0, 0, 0, 0));
CFont::SetBackgroundOff();
CFont::SetBackGroundOnlyTextOff();
}

View File

@@ -151,4 +151,6 @@ public:
static void DrawTimeAndCashNumbers(char *str, float x, float y, bool secondSet);
static void DrawCash();
static void DrawTime();
static void UseTimerCounterFontSettings();
};