Onscreen timer
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@@ -913,8 +913,35 @@ void CHud::Draw()
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*/
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wchar sTimer[16];
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uint16 nNumBigOnscrnLines = 0;
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for (uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_bCounterProcessed) {
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if (!CounterOnLastFrame[i])
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CounterFlashTimer[i] = 1;
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if (!CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed)
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CounterOnLastFrame[i] = true;
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if (CounterFlashTimer[i] != 0) {
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if (++CounterFlashTimer[i] > 50)
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CounterFlashTimer[i] = 0;
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}
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if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0) {
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2[0] != '\0') {
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wchar* pCounterText = TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2);
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UseTimerCounterFontSettings();
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CFont::SetPropOn();
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CFont::SetColor(CRGBA(255, 255, 255, m_HudAlpha));
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CFont::SetScale(PSP_SCREEN_SCALE_X(0.7f), PSP_SCREEN_SCALE_Y(1.5217391f));
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CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f), PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(100.0f), pCounterText);
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}
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}
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2[0] != '\0')
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nNumBigOnscrnLines++;
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}
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}
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if (!CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed || CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockTickThisFrame)
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TimerOnLastFrame = false;
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for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
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@@ -923,43 +950,45 @@ void CHud::Draw()
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}
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if (CUserDisplay::OnscnTimer.m_bProcessed) {
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if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed) {
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if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed && !CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockTickThisFrame) {
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if (!TimerOnLastFrame)
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TimerFlashTimer = 1;
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TimerOnLastFrame = true;
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if (FRAMECOUNTER & 4 || TimerFlashTimer == 0) {
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AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer);
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UseTimerCounterFontSettings();
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CFont::SetPropOff();
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CFont::SetColor(CRGBA(
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CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.r,
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CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.g,
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CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.b,
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m_HudAlpha));
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CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f), PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(100.0f), sTimer);
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if (CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText[0]) {
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float width = CFont::GetStringWidth(sTimer) + PSP_SCREEN_SCALE_Y(4.0f);
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CFont::SetPropOn();
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CFont::SetColor(CRGBA(
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CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.r,
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CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.g,
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CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockColour.b,
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m_HudAlpha));
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CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f) - width, PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(100.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText));
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}
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}
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if (TimerFlashTimer != 0) {
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if (++TimerFlashTimer > 50)
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TimerFlashTimer = 0;
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}
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if (FRAMECOUNTER & 4 || TimerFlashTimer == 0) {
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AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer);
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
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CFont::SetPropOff();
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CFont::SetBackGroundOnlyTextOn();
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CFont::SetDropShadowPosition(2);
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
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CFont::SetColor(TIMER_COLOR);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(110.0f), sTimer);
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CFont::SetPropOn();
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if (CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText[0]) {
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CFont::SetDropShadowPosition(2);
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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CFont::SetColor(TIMER_COLOR);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText));
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}
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}
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}
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int nNumOnscrnLines = 0;
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if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed)
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nNumOnscrnLines = 1;
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for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_bCounterProcessed) {
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if (!CounterOnLastFrame[i])
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@@ -972,52 +1001,62 @@ void CHud::Draw()
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CounterFlashTimer[i] = 0;
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}
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if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0) {
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if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0 || CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText2[0] != '\0') {
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float sizeOfCounter;
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_nType == COUNTER_DISPLAY_NUMBER) {
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AsciiToUnicode(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer, sTimer);
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
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CFont::SetCentreOff();
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
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CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
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CFont::SetPropOn();
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CFont::SetBackGroundOnlyTextOn();
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CFont::SetDropShadowPosition(2);
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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CFont::SetColor(COUNTER_COLOR);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), sTimer);
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UseTimerCounterFontSettings();
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CFont::SetPropOff();
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CFont::SetColor(CRGBA(
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.r,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.g,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.b,
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m_HudAlpha));
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sizeOfCounter = CFont::GetStringWidth(sTimer) + PSP_SCREEN_SCALE_X(4.0f);
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CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f), PSP_SCREEN_SCALE_Y(100.0f) + PSP_SCREEN_SCALE_Y(20.0f * nNumOnscrnLines) + PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines), sTimer);
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} else {
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int counter = atoi(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer);
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const float barWidth = SCREEN_SCALE_X(100.f / 2.f);
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const float right = SCREEN_SCALE_FROM_RIGHT(37.0f);
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const float barWidth = PSP_SCREEN_SCALE_X(92.f / 2.f);
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const float right = PSP_SCREEN_SCALE_FROM_RIGHT(12.0f);
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const float left = right - barWidth;
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const float barHeight = SCREEN_SCALE_Y(11.0f);
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const float top = SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f) + SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i);
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const float barHeight = PSP_SCREEN_SCALE_Y(11.0f);
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const float top = PSP_SCREEN_SCALE_Y(100.0f) + PSP_SCREEN_SCALE_Y(20.0f * nNumOnscrnLines) + PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines) + PSP_SCREEN_SCALE_Y(3.0f);
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const float bottom = top + barHeight;
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sizeOfCounter = barWidth + PSP_SCREEN_SCALE_X(4.0f);
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// shadow
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CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(6.0f), top + SCREEN_SCALE_Y(2.0f), right + SCREEN_SCALE_X(6.0f), bottom + SCREEN_SCALE_Y(2.0f)), CRGBA(0, 0, 0, 255));
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CSprite2d::DrawRect(CRect(left - PSP_SCREEN_SCALE_X(1.0f), top - PSP_SCREEN_SCALE_Y(1.0f), right + PSP_SCREEN_SCALE_X(1.0f), bottom + PSP_SCREEN_SCALE_Y(1.0f)), CRGBA(0, 0, 0, m_HudAlpha));
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CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, right + SCREEN_SCALE_X(4.0f), bottom), CRGBA(27, 89, 130, 255));
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CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, left + SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_X(4.0f), bottom), CRGBA(97, 194, 247, 255));
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CSprite2d::DrawRect(
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CRect(left, top, right, bottom),
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CRGBA(
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour2.r,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour2.g,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour2.b,
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m_HudAlpha));
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CSprite2d::DrawRect(
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CRect(left, top, left + counter / 100.0f * barWidth, bottom),
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CRGBA(
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.r,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.g,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.b,
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m_HudAlpha));
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}
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText[0]) {
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if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText1[0]) {
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UseTimerCounterFontSettings();
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
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CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
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CFont::SetDropShadowPosition(2);
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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CFont::SetColor(COUNTER_COLOR);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText));
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CFont::SetColor(CRGBA(
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.r,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.g,
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CUserDisplay::OnscnTimer.m_sCounters[i].m_colour1.b,
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m_HudAlpha));
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CFont::PrintString(PSP_SCREEN_SCALE_FROM_RIGHT(12.0f) - sizeOfCounter, PSP_SCREEN_SCALE_Y(100.0f) + PSP_SCREEN_SCALE_Y(20.f * nNumOnscrnLines) + PSP_SCREEN_SCALE_Y(31.0f * nNumBigOnscrnLines), TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText1));
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}
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// unused/leftover color. I wonder what was it for
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CFont::SetColor(CRGBA(244, 225, 91, 255));
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nNumOnscrnLines++;
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}
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}
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}
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@@ -2268,4 +2307,18 @@ CHud::ResetWastedText(void)
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BigMessageInUse[0] = 0.0f;
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m_BigMessage[2][0] = 0;
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m_BigMessage[0][0] = 0;
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}
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void
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CHud::UseTimerCounterFontSettings()
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{
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CFont::SetScale(PSP_SCREEN_SCALE_X(0.4048f), PSP_SCREEN_SCALE_Y(0.88f));
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetCentreOff();
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetDropShadowPosition(0);
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CFont::SetDropColor(CRGBA(0, 0, 0, 0));
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CFont::SetBackgroundOff();
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CFont::SetBackGroundOnlyTextOff();
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}
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@@ -151,4 +151,6 @@ public:
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static void DrawTimeAndCashNumbers(char *str, float x, float y, bool secondSet);
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static void DrawCash();
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static void DrawTime();
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static void UseTimerCounterFontSettings();
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};
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