fixed buoyancy; implemented CAutomobile::ProcessBuoyancy
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
class Physical;
|
||||
class CPhysical;
|
||||
|
||||
enum tWaterLevel
|
||||
{
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
char m_field_B9;
|
||||
bool m_isBoat;
|
||||
float m_volumeUnderWater;
|
||||
CVector m_impulse;
|
||||
CVector m_impulsePoint;
|
||||
|
||||
bool ProcessBuoyancy(CPhysical *phys, float buoyancy, CVector *impulse, CVector *point);
|
||||
void PreCalcSetup(CPhysical *phys, float buoyancy);
|
||||
|
||||
Reference in New Issue
Block a user