mobile building rendering
This commit is contained in:
@@ -102,6 +102,11 @@ void DestroyVehiclePipe(void);
|
||||
void AttachVehiclePipe(rw::Atomic *atomic);
|
||||
void AttachVehiclePipe(rw::Clump *clump);
|
||||
|
||||
enum {
|
||||
WORLDPIPE_PS2,
|
||||
WORLDPIPE_MOBILE
|
||||
};
|
||||
extern int32 WorldPipeSwitch;
|
||||
extern bool LightmapEnable;
|
||||
extern float LightmapMult;
|
||||
extern InterpolatedFloat WorldLightmapBlend;
|
||||
|
||||
Reference in New Issue
Block a user