Merge branch 'miami' into lcs

# Conflicts:
#	src/control/Script.h
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/rw/VisibilityPlugins.h
This commit is contained in:
Sergeanur
2021-01-25 19:35:03 +02:00
58 changed files with 565 additions and 267 deletions
+4 -4
View File
@@ -1105,20 +1105,20 @@ void CHud::Draw()
// Yeah, top and bottom changed place. R* vision
if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) {
if (IntroRect.m_nTextureId >= 0) {
CRect rect = {
CRect rect (
IntroRect.m_sRect.left,
IntroRect.m_sRect.top,
IntroRect.m_sRect.right,
IntroRect.m_sRect.bottom };
IntroRect.m_sRect.bottom );
CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor);
}
else {
CRect rect = {
CRect rect (
IntroRect.m_sRect.left,
IntroRect.m_sRect.top,
IntroRect.m_sRect.right,
IntroRect.m_sRect.bottom };
IntroRect.m_sRect.bottom );
CSprite2d::DrawRect(rect, IntroRect.m_sColor);
}