Use original animation names from VCS
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@@ -167,7 +167,7 @@ CRopes::CreateRopeWithSwatComingDown(CVector pos)
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swat->bUsesCollision = false;
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swat->m_pRopeEntity = (CEntity*)1;
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swat->m_nRopeID = 100 + ropeId;
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CAnimManager::BlendAnimation(swat->GetClump(), ASSOCGRP_STD, ANIM_ABSEIL, 4.0f);
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CAnimManager::BlendAnimation(swat->GetClump(), ASSOCGRP_STD, ANIM_STD_ABSEIL, 4.0f);
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ropeId++;
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return true;
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}
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