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@@ -1494,9 +1494,9 @@ void CGarage::BuildRotatedDoorMatrix(CEntity * pDoor, float fPosition)
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void CGarage::UpdateCrusherAngle()
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{
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RefreshDoorPointers(false);
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m_pDoor2->GetMatrix().SetRotateXOnly(TWOPI - m_fDoorPos);
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m_pDoor2->GetMatrix().UpdateRW();
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m_pDoor2->UpdateRwFrame();
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//m_pDoor2->GetMatrix().SetRotateXOnly(TWOPI - m_fDoorPos); TODO
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//m_pDoor2->GetMatrix().UpdateRW();
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//m_pDoor2->UpdateRwFrame();
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}
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void CGarage::UpdateCrusherShake(float X, float Y)
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