Wrappers cleanup
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@@ -2,9 +2,6 @@
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#include "patcher.h"
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#include "Curves.h"
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#if 0
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WRAPPER float CCurves::CalcSpeedScaleFactor(CVector*, CVector*, float, float, float, float) { EAXJMP(0x420410); }
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#else
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float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
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{
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CVector2D dir1(dir1X, dir1Y);
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@@ -16,11 +13,7 @@ float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float di
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else
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return ((1.0f - dp) * 0.2f + 1.0f) * distance;
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}
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#endif
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#if 0
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WRAPPER void CCurves::CalcCurvePoint(CVector*, CVector*, CVector*, CVector*, float, int32, CVector*, CVector*) { EAXJMP(0x4204D0); }
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#else
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void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVector* pDir2, float between, int32 timeOnCurve, CVector* pOutPos, CVector* pOutDir)
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{
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float actualFactor = CalcSpeedScaleFactor(pPos1, pPos2, pDir1->x, pDir1->y, pDir2->x, pDir2->y);
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@@ -35,5 +28,4 @@ void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVe
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(dir1.x * (1.0f - curveCoef) + dir2.x * curveCoef) / (timeOnCurve * 0.001f),
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(dir1.y * (1.0f - curveCoef) + dir2.y * curveCoef) / (timeOnCurve * 0.001f),
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0.0f);
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}
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#endif
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}
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