Audio: fixing bugs, fixing types, making code more accurate to original
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@@ -6,10 +6,10 @@
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#define MAX_FREQ DIGITALRATE
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struct tSample {
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int32 nOffset;
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uint32 nOffset;
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uint32 nSize;
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int32 nFrequency;
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int32 nLoopStart;
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uint32 nFrequency;
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uint32 nLoopStart;
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int32 nLoopEnd;
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};
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@@ -211,8 +211,8 @@ public:
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int32 _GetPedCommentSlot(uint32 nComment);
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int32 GetSampleBaseFrequency (uint32 nSample);
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int32 GetSampleLoopStartOffset(uint32 nSample);
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uint32 GetSampleBaseFrequency (uint32 nSample);
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uint32 GetSampleLoopStartOffset(uint32 nSample);
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int32 GetSampleLoopEndOffset (uint32 nSample);
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uint32 GetSampleLength (uint32 nSample);
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