Added missing audio ctors

This commit is contained in:
Sergeanur
2020-04-14 17:13:38 +03:00
parent 41d42a3e53
commit 9a7b833aa5
4 changed files with 65 additions and 28 deletions

View File

@@ -10,6 +10,22 @@
const int CollisionSoundIntensity = 60;
cAudioCollisionManager::cAudioCollisionManager()
{
m_sQueue.m_pEntity1 = nil;
m_sQueue.m_pEntity2 = nil;
m_sQueue.m_bSurface1 = SURFACE_DEFAULT;
m_sQueue.m_bSurface2 = SURFACE_DEFAULT;
m_sQueue.m_fIntensity2 = 0.0f;
m_sQueue.m_fIntensity1 = 0.0f;
m_sQueue.m_vecPosition = CVector(0.0f, 0.0f, 0.0f);
for (int i = 0; i < NUMAUDIOCOLLISIONS; i++)
m_bIndicesTable[i] = NUMAUDIOCOLLISIONS;
m_bCollisionsInQueue = 0;
}
void
cAudioCollisionManager::AddCollisionToRequestedQueue()
{