mobile vehicle rendering
This commit is contained in:
@@ -1816,7 +1816,8 @@ CRenderer::GenerateEnvironmentMap(void)
|
||||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
|
||||
|
||||
// Draw coronas
|
||||
DrawEnvMapCoronas(TheCamera.GetForward().Heading());
|
||||
if(CustomPipes::VehiclePipeSwitch != CustomPipes::VEHICLEPIPE_MOBILE)
|
||||
DrawEnvMapCoronas(TheCamera.GetForward().Heading());
|
||||
|
||||
RwCameraEndUpdate(CustomPipes::EnvMapCam);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user