ProcessPedUpdate

This commit is contained in:
Nikolay Korolev
2019-06-29 14:38:37 +03:00
parent 4c2f74c313
commit 9b5392d3a1
7 changed files with 73 additions and 6 deletions

View File

@@ -155,7 +155,7 @@ class CReplay
int8 vehicle_index;
CStoredAnimationState anim_state;
CCompressedMatrixNotAligned matrix;
uint8 assoc_group_id;
int8 assoc_group_id;
uint8 weapon_model;
};
static_assert(sizeof(tPedUpdatePacket) == 40, "tPedUpdatePacket: error");
@@ -244,12 +244,11 @@ private:
public:
static void Init(void);
static void EmptyReplayBuffer(void);
static void DisableReplays(void);
static void EnableReplays(void);
static void Update(void);
static void FinishPlayback(void);
static void Shutdown(void);
static void EmptyReplayBuffer(void);
static void Display(void);
static void TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene);
static void StreamAllNecessaryCarsAndPeds(void);