1.1 patch stuff
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@@ -76,8 +76,14 @@ public:
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if(type == EFFECT_LIGHT){
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if(light.corona)
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RwTextureDestroy(light.corona);
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#ifdef GTA3_1_1_PATCH
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light.corona = nil;
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#endif
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if(light.shadow)
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RwTextureDestroy(light.shadow);
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#ifdef GTA3_1_1_PATCH
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light.shadow = nil;
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#endif
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}
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}
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};
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