Merge branch 'master' into garages_dev
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@@ -247,6 +247,10 @@ public:
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static char *EditString(char *pStr, int32 nSize);
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static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize);
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#ifdef XINPUT
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void AffectFromXinput(uint32 pad);
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#endif
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// mouse
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bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); }
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bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); }
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@@ -399,6 +403,8 @@ public:
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bool GetLeftShoulder2JustDown() { return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2); }
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bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); }
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bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); }
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bool GetLeftShockJustDown() { return !!(NewState.LeftShock && !OldState.LeftShock); }
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bool GetRightShockJustDown() { return !!(NewState.RightShock && !OldState.RightShock); }
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bool GetStartJustDown() { return !!(NewState.Start && !OldState.Start); }
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bool GetLeftStickXJustDown() { return !!(NewState.LeftStickX && !OldState.LeftStickX); }
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bool GetLeftStickYJustDown() { return !!(NewState.LeftStickY && !OldState.LeftStickY); }
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@@ -422,6 +428,10 @@ public:
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bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
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bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
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bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; }
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int16 GetLeftStickX(void) { return NewState.LeftStickX; }
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int16 GetLeftStickY(void) { return NewState.LeftStickY; }
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int16 GetRightStickX(void) { return NewState.RightStickX; }
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int16 GetRightStickY(void) { return NewState.RightStickY; }
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bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; }
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void SetDisablePlayerControls(uint8 who) { DisablePlayerControls |= who; }
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