Revert to memcpy
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@@ -90,7 +90,7 @@ CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
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// relocate to another slot??
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CObject *newObject = new CObject(object->GetModelIndex(), false);
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CWorld::Remove(object);
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#ifdef FIX_BUGS
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#if 0 // todo better
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*newObject = *object;
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#else
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memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize());
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