Merge branch 'miami' of github.com:GTAmodding/re3 into miami

This commit is contained in:
aap
2020-05-22 23:58:59 +02:00
27 changed files with 1355 additions and 136 deletions

View File

@@ -604,14 +604,25 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bCarPassenger = false;
bMiamiViceCop = false;
bMoneyHasBeenGivenByScript = false;
bHasBeenPhotographed = false;
bIsDrowning = false;
bCanDrownInWater = true;
bDrownsInWater = true;
#ifdef VC_PED_PORTS
bHeadStuckInCollision = false;
#endif
bIsPlayerFriend = true;
bDeadPedInFrontOfCar = false;
bStayInCarOnJack = false;
bDontFight = false;
bDoomAim = true;
bCanBeShotInVehicle = true;
bIgnoreThreatsBehindObjects = false;
bNeverEverTargetThisPed = false;
bBoughtIceCream = false;
if ((CGeneral::GetRandomNumber() & 3) == 0)
bHasACamera = true;
@@ -4117,7 +4128,7 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
if (DyingOrDead())
return false;
if (method == WEAPONTYPE_DROWNING && !bCanDrownInWater)
if (method == WEAPONTYPE_DROWNING && !bDrownsInWater)
return false;
if (!bUsesCollision && (!bInVehicle || m_nPedState != PED_DRIVING) && method != WEAPONTYPE_DROWNING)