This commit is contained in:
Fire-Head
2020-04-17 08:54:14 +03:00
parent 435a9ca7f2
commit a4922d5cb7
139 changed files with 1350 additions and 1400 deletions

View File

@@ -205,68 +205,68 @@ class CReplay
static_assert(sizeof(tVehicleUpdatePacket) == 48, "tVehicleUpdatePacket: error");
private:
static uint8 &Mode;
static CAddressInReplayBuffer &Record;
static CAddressInReplayBuffer &Playback;
static uint8 *&pBuf0;
static CAutomobile *&pBuf1;
static uint8 *&pBuf2;
static CPlayerPed *&pBuf3;
static uint8 *&pBuf4;
static CCutsceneHead *&pBuf5;
static uint8 *&pBuf6;
static CPtrNode *&pBuf7;
static uint8 *&pBuf8;
static CEntryInfoNode *&pBuf9;
static uint8 *&pBuf10;
static CDummyPed *&pBuf11;
static uint8 *&pRadarBlips;
static uint8 *&pStoredCam;
static uint8 *&pWorld1;
static CReference *&pEmptyReferences;
static CStoredDetailedAnimationState *&pPedAnims;
static uint8 *&pPickups;
static uint8 *&pReferences;
static uint8 (&BufferStatus)[NUM_REPLAYBUFFERS];
static uint8 (&Buffers)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
static bool &bPlayingBackFromFile;
static bool &bReplayEnabled;
static uint32 &SlowMotion;
static uint32 &FramesActiveLookAroundCam;
static bool &bDoLoadSceneWhenDone;
static CPtrList &WorldPtrList;
static CPtrList &BigBuildingPtrList;
static CWanted &PlayerWanted;
static CPlayerInfo &PlayerInfo;
static uint32 &Time1;
static uint32 &Time2;
static uint32 &Time3;
static uint32 &Time4;
static uint32 &Frame;
static uint8 &ClockHours;
static uint8 &ClockMinutes;
static uint16 &OldWeatherType;
static uint16 &NewWeatherType;
static float &WeatherInterpolationValue;
static float &TimeStepNonClipped;
static float &TimeStep;
static float &TimeScale;
static float &CameraFixedX;
static float &CameraFixedY;
static float &CameraFixedZ;
static int32 &OldRadioStation;
static int8 &CameraMode;
static bool &bAllowLookAroundCam;
static float &LoadSceneX;
static float &LoadSceneY;
static float &LoadSceneZ;
static float &CameraFocusX;
static float &CameraFocusY;
static float &CameraFocusZ;
static bool &bPlayerInRCBuggy;
static float &fDistanceLookAroundCam;
static float &fAlphaAngleLookAroundCam;
static float &fBetaAngleLookAroundCam;
static uint8 Mode;
static CAddressInReplayBuffer Record;
static CAddressInReplayBuffer Playback;
static uint8 *pBuf0;
static CAutomobile *pBuf1;
static uint8 *pBuf2;
static CPlayerPed *pBuf3;
static uint8 *pBuf4;
static CCutsceneHead *pBuf5;
static uint8 *pBuf6;
static CPtrNode *pBuf7;
static uint8 *pBuf8;
static CEntryInfoNode *pBuf9;
static uint8 *pBuf10;
static CDummyPed *pBuf11;
static uint8 *pRadarBlips;
static uint8 *pStoredCam;
static uint8 *pWorld1;
static CReference *pEmptyReferences;
static CStoredDetailedAnimationState *pPedAnims;
static uint8 *pPickups;
static uint8 *pReferences;
static uint8 BufferStatus[NUM_REPLAYBUFFERS];
static uint8 Buffers[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
static bool bPlayingBackFromFile;
static bool bReplayEnabled;
static uint32 SlowMotion;
static uint32 FramesActiveLookAroundCam;
static bool bDoLoadSceneWhenDone;
static CPtrList WorldPtrList;
static CPtrList BigBuildingPtrList;
static CWanted PlayerWanted;
static CPlayerInfo PlayerInfo;
static uint32 Time1;
static uint32 Time2;
static uint32 Time3;
static uint32 Time4;
static uint32 Frame;
static uint8 ClockHours;
static uint8 ClockMinutes;
static uint16 OldWeatherType;
static uint16 NewWeatherType;
static float WeatherInterpolationValue;
static float TimeStepNonClipped;
static float TimeStep;
static float TimeScale;
static float CameraFixedX;
static float CameraFixedY;
static float CameraFixedZ;
static int32 OldRadioStation;
static int8 CameraMode;
static bool bAllowLookAroundCam;
static float LoadSceneX;
static float LoadSceneY;
static float LoadSceneZ;
static float CameraFocusX;
static float CameraFocusY;
static float CameraFocusZ;
static bool bPlayerInRCBuggy;
static float fDistanceLookAroundCam;
static float fAlphaAngleLookAroundCam;
static float fBetaAngleLookAroundCam;
public:
static void Init(void);