rem refs
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@@ -7,9 +7,9 @@
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#include "Vehicle.h"
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#include "Floater.h"
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cBuoyancy mod_Buoyancy;// = *(cBuoyancy*)0x8F2674;
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cBuoyancy mod_Buoyancy;
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static float fVolMultiplier = 1.0f; // 0x601394;
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static float fVolMultiplier = 1.0f;
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// amount of boat volume in bounding box
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// 1.0-volume is the empty space in the bbox
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static float fBoatVolumeDistribution[9] = {
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