yet more CAutomobile
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@@ -43,6 +43,8 @@ public:
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void ReApplyMoveAnims(void);
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void ClearWeaponTarget();
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void SetWantedLevel(int32 level);
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void SetWantedLevelNoDrop(int32 level);
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};
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static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");
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