initial work on vehicles
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@@ -24,11 +24,11 @@ enum eEntityStatus
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STATUS_PHYSICS,
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STATUS_ABANDONED,
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STATUS_WRECKED,
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STATUS_TRAIN_MOVING,
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STATUS_TRAIN_MOVING, // these probably copied for FERRY
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STATUS_TRAIN_NOT_MOVING,
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STATUS_HELI,
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STATUS_PLANE,
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STATUS_PLAYER_REMOTE,
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STATUS_PLAYER_REMOTE, // 12 in LCS
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STATUS_PLAYER_DISABLED,
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STATUS_GHOST
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};
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