little cleanup and synch on templates and config
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@@ -4,28 +4,28 @@ template<typename T, int n>
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class CStore
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{
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public:
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int allocPtr;
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int32 allocPtr;
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T store[n];
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T *alloc(void){
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if(this->allocPtr >= n){
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T *Alloc(void){
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if(allocPtr >= n){
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printf("Size of this thing:%d needs increasing\n", n);
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assert(0);
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}
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return &this->store[this->allocPtr++];
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return &store[allocPtr++];
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}
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void clear(void){
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this->allocPtr = 0;
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void Clear(void){
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allocPtr = 0;
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}
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int getIndex(T *item){
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assert(item >= &this->store[0]);
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assert(item < &this->store[n]);
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return item - this->store;
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int32 GetIndex(T *item){
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assert(item >= &store[0]);
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assert(item < &store[n]);
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return item - store;
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}
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T *getItem(int index){
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T *GetItem(int32 index){
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assert(index >= 0);
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assert(index < n);
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return &this->store[index];
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return &store[index];
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}
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};
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@@ -40,15 +40,13 @@ class CPool
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};
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uint8 u;
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} *m_flags;
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int m_size;
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int m_allocPtr;
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int32 m_size;
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int32 m_allocPtr;
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public:
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// TODO(MIAMI): remove ctor without name argument
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CPool(int size, const char *name){
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// TODO: use new here
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m_entries = (U*)malloc(sizeof(U)*size);
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m_flags = (Flags*)malloc(sizeof(Flags)*size);
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CPool(int32 size, const char *name){
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m_entries = (U*)new uint8[sizeof(U)*size];
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m_flags = (Flags*)new uint8[sizeof(Flags)*size];
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m_size = size;
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m_allocPtr = -1;
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for(int i = 0; i < size; i++){
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@@ -61,15 +59,15 @@ public:
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}
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void Flush() {
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if (m_size > 0) {
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free(m_entries);
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free(m_flags);
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delete[] (uint8*)m_entries;
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delete[] (uint8*)m_flags;
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m_entries = nil;
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m_flags = nil;
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m_size = 0;
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m_allocPtr = 0;
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}
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}
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int GetSize(void) const { return m_size; }
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int32 GetSize(void) const { return m_size; }
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T *New(void){
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bool wrapped = false;
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do
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@@ -93,12 +91,12 @@ public:
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m_flags[m_allocPtr].id++;
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return (T*)&m_entries[m_allocPtr];
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}
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T *New(int handle){
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T *New(int32 handle){
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T *entry = (T*)&m_entries[handle>>8];
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SetNotFreeAt(handle);
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return entry;
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}
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void SetNotFreeAt(int handle){
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void SetNotFreeAt(int32 handle){
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int idx = handle>>8;
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m_flags[idx].free = 0;
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m_flags[idx].id = handle & 0x7F;
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@@ -123,22 +121,22 @@ public:
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return m_flags[handle>>8].u == (handle & 0xFF) ?
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(T*)&m_entries[handle >> 8] : nil;
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}
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int GetIndex(T* entry) {
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int32 GetIndex(T* entry) {
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int i = GetJustIndex_NoFreeAssert(entry);
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return m_flags[i].u + (i << 8);
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}
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int GetJustIndex(T* entry) {
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int32 GetJustIndex(T* entry) {
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int index = GetJustIndex_NoFreeAssert(entry);
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assert((U*)entry == (U*)&m_entries[index]); // cast is unsafe - check required
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assert(!IsFreeSlot(index));
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return index;
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}
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int GetJustIndex_NoFreeAssert(T* entry) {
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int32 GetJustIndex_NoFreeAssert(T* entry) {
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int index = ((U*)entry - m_entries);
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// Please don't add unsafe assert here, because at least one func. use this to check if entity is ped or vehicle.
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return index;
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}
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int GetNoOfUsedSpaces(void) const {
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int32 GetNoOfUsedSpaces(void) const {
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int i;
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int n = 0;
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for(i = 0; i < m_size; i++)
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@@ -148,8 +146,8 @@ public:
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}
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bool IsFreeSlot(int i) { return !!m_flags[i].free; }
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void ClearStorage(uint8 *&flags, U *&entries){
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free(flags);
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free(entries);
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delete[] (uint8*)flags;
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delete[] (uint8*)entries;
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flags = nil;
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entries = nil;
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}
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@@ -163,8 +161,8 @@ public:
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debug("CopyBack:%d (/%d)\n", GetNoOfUsedSpaces(), m_size); /* Assumed inlining */
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}
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void Store(uint8 *&flags, U *&entries){
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flags = (uint8*)malloc(sizeof(uint8)*m_size);
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entries = (U*)malloc(sizeof(U)*m_size);
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flags = (uint8*)new uint8[sizeof(uint8)*m_size];
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entries = (U*)new uint8[sizeof(U)*m_size];
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memcpy(flags, m_flags, sizeof(uint8)*m_size);
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memcpy(entries, m_entries, sizeof(U)*m_size);
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debug("Stored:%d (/%d)\n", GetNoOfUsedSpaces(), m_size); /* Assumed inlining */
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@@ -243,7 +241,7 @@ public:
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link->Remove(); // remove from list
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freeHead.Insert(link); // insert into free list
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}
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int Count(void){
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int32 Count(void){
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int n = 0;
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CLink<T> *lnk;
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for(lnk = head.next; lnk != &tail; lnk = lnk->next)
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