implemented CCutsceneHead and dependencies
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@@ -135,6 +135,7 @@ int myrand(void);
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void mysrand(unsigned int seed);
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extern uint8 work_buff[55000];
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extern char gString[256];
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void re3_debug(char *format, ...);
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void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
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