changed a sound enum
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@@ -3413,7 +3413,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece)
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m_fHealth -= bTakeLessDamage ? damage/6.0f : damage/2.0f;
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}else{
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if(damage > 35.0f && pDriver)
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pDriver->Say(SOUND_PED_CAR_COLLISION);
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pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
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m_fHealth -= bTakeLessDamage ? damage/12.0f : damage/4.0f;
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}
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if(m_fHealth <= 0.0f && oldHealth > 0)
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@@ -4047,11 +4047,11 @@ CAutomobile::PlayCarHorn(void)
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m_nCarHornTimer = 45;
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}else if(r < 4){
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if(pDriver)
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pDriver->Say(SOUND_PED_CAR_COLLISION);
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pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
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m_nCarHornTimer = 45;
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}else{
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if(pDriver)
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pDriver->Say(SOUND_PED_CAR_COLLISION);
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pDriver->Say(SOUND_PED_ANNOYED_DRIVER);
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}
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}
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