VU0 collision
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@@ -158,7 +158,7 @@ enum Config {
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#if defined GTA_PS2
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# define GTA_PS2_STUFF
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# define RANDOMSPLASH
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# define COMPRESSED_COL_VECTORS
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# define VU_COLLISION
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#elif defined GTA_PC
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# define GTA3_1_1_PATCH
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//# define GTA3_STEAM_PATCH
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@@ -170,6 +170,10 @@ enum Config {
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#elif defined GTA_XBOX
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#endif
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#ifdef VU_COLLISION
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#define COMPRESSED_COL_VECTORS // current need compressed vectors in this code
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#endif
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#ifdef MASTER
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// only in master builds
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#else
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