Weapon layer in Peds

This commit is contained in:
eray orçunus
2020-05-15 17:30:25 +03:00
parent ede6b7db6a
commit acd1ea9909
36 changed files with 2182 additions and 875 deletions

View File

@@ -23,7 +23,8 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
switch (copType) {
case COP_STREET:
SetModelIndex(MI_COP);
GiveWeapon(WEAPONTYPE_COLT45, 1000);
// GiveWeapon(WEAPONTYPE_NIGHTSTICK, 1000, true); // TODO(Miami)
GiveDelayedWeapon(WEAPONTYPE_COLT45, 1000);
m_currentWeapon = WEAPONTYPE_UNARMED;
m_fArmour = 0.0f;
m_wepSkills = 208; /* TODO: what is this? seems unused */
@@ -31,17 +32,15 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
break;
case COP_FBI:
SetModelIndex(MI_FBI);
GiveWeapon(WEAPONTYPE_COLT45, 1000);
GiveWeapon(WEAPONTYPE_AK47, 1000);
SetCurrentWeapon(WEAPONTYPE_AK47);
GiveDelayedWeapon(WEAPONTYPE_MP5, 1000);
SetCurrentWeapon(WEAPONTYPE_MP5);
m_fArmour = 100.0f;
m_wepSkills = 176; /* TODO: what is this? seems unused */
m_wepAccuracy = 76;
break;
case COP_SWAT:
SetModelIndex(MI_SWAT);
GiveWeapon(WEAPONTYPE_COLT45, 1000);
GiveWeapon(WEAPONTYPE_UZI, 1000);
GiveDelayedWeapon(WEAPONTYPE_UZI, 1000);
SetCurrentWeapon(WEAPONTYPE_UZI);
m_fArmour = 50.0f;
m_wepSkills = 32; /* TODO: what is this? seems unused */
@@ -49,10 +48,8 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
break;
case COP_ARMY:
SetModelIndex(MI_ARMY);
GiveWeapon(WEAPONTYPE_COLT45, 1000);
GiveWeapon(WEAPONTYPE_M16, 1000);
GiveWeapon(WEAPONTYPE_GRENADE, 10);
SetCurrentWeapon(WEAPONTYPE_M16);
GiveDelayedWeapon(WEAPONTYPE_MP5, 1000);
SetCurrentWeapon(WEAPONTYPE_MP5);
m_fArmour = 100.0f;
m_wepSkills = 32; /* TODO: what is this? seems unused */
m_wepAccuracy = 84;
@@ -69,7 +66,7 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
case 7: SetModelIndex(MI_VICE8); break;
default: assert(0); break;
}
GiveWeapon(WEAPONTYPE_UZI, 1000);
GiveDelayedWeapon(WEAPONTYPE_UZI, 1000);
SetCurrentWeapon(WEAPONTYPE_UZI);
m_fArmour = 100.0f;
m_wepSkills = 176;