implemented cBuoyancy
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@@ -82,6 +82,7 @@ public:
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static void CreateWavyAtomic();
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static void DestroyWavyAtomic();
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static bool GetWaterLevel(float fX, float fY, float fZ, float *pfOutLevel, bool bDontCheckZ);
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static bool GetWaterLevel(CVector coors, float *pfOutLevel, bool bDontCheckZ) { return GetWaterLevel(coors.x, coors.y, coors.z, pfOutLevel, bDontCheckZ); }
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static bool GetWaterLevelNoWaves(float fX, float fY, float fZ, float *pfOutLevel);
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static void RenderWater();
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static void RenderOneFlatSmallWaterPoly (float fX, float fY, float fZ, RwRGBA const &color);
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