finished CEntity
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@@ -5,6 +5,7 @@ class CEntity;
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class CGlass
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{
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public:
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static void AskForObjectToBeRenderedInGlass(CEntity *ent);
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static void WindowRespondsToCollision(CEntity *ent, float amount, CVector speed, CVector point, bool foo);
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static void WindowRespondsToSoftCollision(CEntity *ent, float amount);
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static void Render(void);
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