skeleton updated, windows specific stuff added
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@@ -83,12 +83,21 @@ public:
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int m_nCurrSaveSlot;
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int m_nScreenChangeDelayTimer;
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static int &OS_Language;
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static int &m_PrefsBrightness;
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static int &m_PrefsLanguage;
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static bool &m_PrefsUseWideScreen;
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static Bool &m_PrefsVsync;
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static Bool &m_PrefsAllowNastyGame;
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static Bool &m_bStartUpFrontEndRequested;
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static Bool &m_PrefsFrameLimiter;
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void Process(void);
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void DrawFrontEnd(void);
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void UnloadTextures(void);
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void LoadAllTextures(void);
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void LoadSettings(void);
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void WaitForUserCD(void);
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};
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static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
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